ThutoTime
Live lessons that hold up on shared devices and poor connections.

- Role
- Lead UI/UX Designer, Product Design Consultant
- Platform
- Tablet, mobile and web
- Software
- Figma, Photoshop
- Design system
- Component sheet with colour-coded lesson tags, activity tiles and lesson cards
The problem
Students and teachers in remote and underserved regions of Africa, where internet access is limited or unreliable, needed a structured way to run distance education.
What’s inside
- ·Live video lessons with chat and raised hands
- ·Timetable, attendance and performance
- ·Assessments and a resource library by subject
- ·Teacher console with learner management


Approach
- 01Discovery, ideation and user journeys for students and teachers
- 02Offline-first tablet experience with live and interactive lessons
- 03A teacher web console for scheduling lessons, assigning tests and following learners
- 04Wireframes, UX prototyping and A/B testing before the final UI






Outcome
Classes that load fast and keep working on low-bandwidth connections.
See the full project on Behance ↗